Results 1 to 20 of 20

Thread: cities formats

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Guest Dayve's Avatar
    Join Date
    Oct 2005
    Location
    England
    Posts
    1,659

    Default Re: cities formats

    I've just been reading the Res Gestae forums and i saw his campaign map... Seems it is the exact same map that RTR is using for their next build... So i'm sure he will let EB use the cities if he will let RTR use the map...

  2. #2
    Come to daddy Member Geoffrey S's Avatar
    Join Date
    Jun 2005
    Location
    Shell Beach
    Posts
    4,028

    Default Re: cities formats

    I think it was Res Gestae that pioneered the tilted map.

    Those stratmap models do look fantastic. Would they show up that way in the distance on the battlefield too? One thing in EB I love is that I seem to be fighting near cities a lot more often, and it's great seeing a city or town on the plain below; it'd be even better if the models were as stunning as Prometheus'.

    Slightly related, are those weird flat coastal squares fixed in 1.5? Where there should be a port there'd be a flat area, for instance.
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

  3. #3

    Default Re: cities formats

    The Res Gestae and RTR maps were engineered completely seperately, and as far as I know, neither was based off the idea of the other (having access to the RTR dev forum, I can see that the idea was thrown around for several months before the actual map preview for 7.0 was released, but I do not remember when the RG map was first shown). They are very similar, I'll admit, but there are notable differences.

    Anyway, those cities do look excellent I noticed them in the RG previews recently and thought that they were a great idea. I'm not too sure about the fleets, though; they are huge, while the cities are tiny. But then, that's no different to the current "giant characters" thing that RTW has going on...
    Last edited by Cheexsta; 06-20-2006 at 09:29.

  4. #4
    Seii Taishōgun 征夷大将軍 Member PROMETHEUS's Avatar
    Join Date
    Jul 2004
    Location
    La Città Eterna
    Posts
    2,857

    Default Re: cities formats

    the RG map was developed far befoure than the Actual RTR map , I even propesed lot of time ago to EB , but they refused its inclination , I developed this solution ot cut out lot of useless land like deserts and unhabited steppes , so after this I incamerated it into my own mod and thiw was more than a year ago , much more .....

    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    Best modder , skinner , modeler awards winner.


    VIS ET HONOR

  5. #5

    Default Re: cities formats

    maybe you can let EB use it?

  6. #6
    Father of the EB Isle Member Aymar de Bois Mauri's Avatar
    Join Date
    Nov 2003
    Location
    Staring West at the setting sun, atop the Meneltarma
    Posts
    11,561

    Default Re: cities formats

    Quote Originally Posted by MaximianusBR
    maybe you can let EB use it?
    You must be a bit unattentive, right?

    Quote Originally Posted by PROMETHEUS
    I even propesed lot of time ago to EB , but they refused its inclination

  7. #7
    Arrogant Ashigaru Moderator Ludens's Avatar
    Join Date
    Nov 2003
    Posts
    9,063
    Blog Entries
    1

    Lightbulb Re: cities formats

    Quote Originally Posted by Aymar de Bois Mauri
    You must be a bit unattentive, right?
    I think he refers to the city representations on the campaign map and not the map itself. Which, BTW, look far nicer than the current cities, in my opinion.

    Just out of curiosity, why does EB dislike the tilted map? Although the Sauromatae would lose a lot of playground, I wouldn't consider the loss of the northern steppes very important.
    Last edited by Ludens; 06-20-2006 at 17:06.
    Looking for a good read? Visit the Library!

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO