just a quicky but i was wondering about formation details...
not obvious descriptions but more like ... example: wedge = +1 attack, -1 defense for a unit...
ya know, that stuff. in-game math crap.
schiltrom, wedge, shieldwall, phalanx, normal/loose, cantabrian circle...front/back/flank, while swimming...all that stuff.
anybody savvy too all that?
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