Welcome to the org!
Those commands would require a lot of AI scripting, and you're probably better off commanding them manually.
I'd be more interested in improved skirmishing behaviour, and maybe an attack mode that will make the unit try to wrap around the flank of another unit (wich would be useful against enemy spearmen)
It may be interesting to assign a captain to command a specific section of the battle line, a bit like the group AI. In RTW I'd have loved being able to assign the phalanx units to a competent AI whilst I command the cavalry personally.
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