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Thread: New Command for M2TW and/or R2TW

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  1. #1
    Sovereign Oppressor Member TIE Fighter Shooter Champion, Turkey Shoot Champion, Juggler Champion Kralizec's Avatar
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    Default Re: New Command for M2TW and/or R2TW

    There was a rout command in MTW. In that game it was more difficult to disengage a unit and run him to a safe distance. Routing did this immediately.

  2. #2

    Default Re: New Command for M2TW and/or R2TW

    Welcome to the bOrg. You will now be assimilated.
    Abandon all hope.

  3. #3
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: New Command for M2TW and/or R2TW

    Quote Originally Posted by Mithrandir
    Welcome to the bOrg. You will now be assimilated.
    Don't mind him...
    Just pay him some dollars and he'll become your watchdog.
    Ja mata, TosaInu. You will forever be remembered.

    Proud

    Been to:

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    A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?

  4. #4

    Default Re: New Command for M2TW and/or R2TW

    welcome. although those commands would need HEAVY scripting.

  5. #5
    Chieftain of the Pudding Race Member Evil_Maniac From Mars's Avatar
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    Default Re: New Command for M2TW and/or R2TW

    Welcomix tix Guildix.

    My Bartixix isn't as good as it used to be.


    Welcome to the Guild. I think you deserve full membership just for that post, personally. Very good read.

  6. #6

    Default Re: New Command for M2TW and/or R2TW

    Thanks for your comments.

    I believe some of the commands that I have come up with (and their variance) have been already in existence in other RTS games. Since many of us keep on asking CA on providing a better AI, I think this will give them a more concrete idea on what we are expecting.

  7. #7

    Default Re: New Command for M2TW and/or R2TW

    Can I move this thread to the "Coliseum"?

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