Poll: How often do you use forts in game?

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Thread: Just a quick poll question re: forts

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  1. #1

    Default Re: Just a quick poll question re: forts

    I tend to agree that forts can be deathtraps. As a strategy, they are only really useful if they are assaulted, but instead, most enemy forces simply choose to wait you out. As a Roman, I usually put them in mountain passes with an accensi unit as a delaying action, but their cost is somewhat preventative in building them. In addition, once you leave them, they are gone.

    What the forts are really like are simply Roman camps. I think you should be able to build the wooden-walled camp-forts, but also upgrade (or build) forts with stone walls that are permanent, like many of the forts we've found in England and Germany. Granted, however, those are later constructions from the imperial period, and weren't around when the game began, but Rome isn't the only civilization that had the capability (and tendency) to construct stone fortresses at strategic points.

    I honestly think, if it is possible, there should be an option to build a stone fortress that will last at least two years if besieged (i.e. 8 turns), maybe more. That way, the forts can be starved out, but it'll take a while. Also, stone fortresses can be smaller and easier to defend than cities, but also perhaps easier to overcome with engineering (less walls means every breach is more severe). No streets = no streetfighting, so once the enemy is in the fort, it's going to be harder for the defender to recover.

  2. #2

    Default Re: Just a quick poll question re: forts

    Well, it doesn't look like we'll be doing anything any different with them, so fear not. But there was a very interesting idea that O'Etairos had that would have been attractive if not for the fact that forts would be 'replaced' entirely (i.e., there is only one type that can be built in game).

  3. #3
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: Just a quick poll question re: forts

    Forts are useful when you are a small faction, such as Pontos. Also, if you play as Epeiros, Koinon Hellenon or Makedonia, forts are very useful to guard key positions, such as the mountains, because space in Greek is very restricted.
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  4. #4
    Member Megas Methuselah's Avatar
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    Thumbs up Re: Just a quick poll question re: forts

    Yeah, I find building forts in the restricted areas of Greece is very helpful.

  5. #5
    Member Member Hax's Avatar
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    Default Re: Just a quick poll question re: forts

    ..Methusaleh, put that Necronomicon on a place where I can see it.
    This space intentionally left blank.

  6. #6

    Default Re: Just a quick poll question re: forts

    Quote Originally Posted by Teleklos Archelaou View Post
    Well, it doesn't look like we'll be doing anything any different with them, so fear not. But there was a very interesting idea that O'Etairos had that would have been attractive if not for the fact that forts would be 'replaced' entirely (i.e., there is only one type that can be built in game).
    i use them pretty often, but if there is an interesting idea it could be worth replacing them imo.

  7. #7
    Enemy of cauliflower Member Visitor13's Avatar
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    Default Re: Just a quick poll question re: forts

    Not at all - the AI doesn't use them, so they're an unfair advantage.

    That said, doing anything that a total moron wouldn't do is an unfair advantage over the AI, so maybe I'm exaggerating
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  8. #8
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Just a quick poll question re: forts

    Wow, what a necro. I'm not sure I was even on these forums when this thread was started.


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