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Thread: Run! Run! Annoying New Feature in Alexander

  1. #1
    Member Member BlueRobin's Avatar
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    Jul 2006
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    Deepest Warwickshire, England
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    Lightbulb Run! Run! Annoying New Feature in Alexander

    For the Alex release (adding on doesn't effect RTW or BI) the double-click action has to be done at a certain specific rate to work and this rate is very slowwww...

    A total pain because attacking, fleeing or redeploying takes place at a snail pace if you are not careful. Monitoring the Run condition takes away vital time from the battle esp even so when tapping "R".

    How do I not like that? (as England football ex-manager Graham Taylor probably once said) Anyone else noticed this?

    Fix please for v1.91 ;)
    One person's general facing the wrong way could be somebody else's saviour

  2. #2
    Awaiting the Rapture Member rotorgun's Avatar
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    Not in Kansas anymore Toto....
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    Default Re: Run! Run! Annoying New Feature in Alexander

    I too have also noticed this little problem. I have even had to give multiple commands to units to continue running as they sometimes seem to start walking on their own sometimes. Indeed, it is annoying, and makes for a frustrating experience at times.

    I agree, it needs to be looked at in any future fixes.
    Rotorgun
    ...the general must neither be so undecided that he entirely distrusts himself, nor so obstinate as not to think that anyone can have a better idea...for such a man...is bound to make many costly mistakes
    Onasander

    Editing my posts due to poor typing and grammer is a way of life.

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