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    Default BI Make all factions playable (24/05/06)

    From https://forums.totalwar.org/vb/local...=94&linkid=162

    Make all factions playable in BI
    incorporating Professor Spatula's Unlocked Factions maps
    & Rebel Commander



    Version 2 released - Download
    - Mirror 1

    This is for 1.6 - note that it changes the mechanism by which you choose a faction. If you want to play as an emergent faction then you must start the game as the slave faction and click on specific cities to bring up the correct advisor. Full details in the readme.



    Previous versions for 1.4

    __________________________________________

    Download


    Update 13/12/05 - Version 1 Complete now uploaded including professorspatula's excellent maps and new leader pic's

    What does it do?
    This mod allows you to play as all of the factions within BI as they appear or emerge within the vanilla game.

    What version is this for?
    It is for the vanilla Barbarian Invasion.

    How big is it?
    Approx. 3.9 meg

    How does it work?
    For all factions which are present at the start of the game just select them as usual from the campaign menu.



    The emergent factions are marked as 'Not Playable at Start' on the Faction Selection Screen. To play as one of these factions, you must select one of the other factions that begins the game (as specified in the emergent faction's campaign description):


    At the beginning of the game, the advisor will appear and ask if you wish to swap control to the emergent faction. If so, click on the 'Show Me How' button and the game will switch to auto-pilot until the faction emerges. If not, press the dismiss button. For example:



    Version 1 Download

    Conditions of use

    Original maps The original maps included in this modification cannot be used in any other public modification without Professor Spatula's express permission.

    Scripting mechanism You may alter and adapt the other elements of this modification for other public modifications freely subject to the following conditions. It may not be used for any commercial purpose. This mod and its creators must be identified within the credits included in any release.
    Last edited by Epistolary Richard; 10-01-2006 at 11:17.
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