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Thread: How to fix the Siege Tower bug

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    Post Re: How to fix the Siege Tower bug

    Quote Originally Posted by Severous @ TWC forums
    Your last comment re the exits causing casualties I have not noticed. But it got me thinking about the main problem.

    What if the problem is not the entrance to the seige tower...but the exit.? If the exit has not been positioned correctly might the game think there is no path to the wall you want your troops to move to? If there is no path to a destination the units dont move...and thus appear stuck at the entrance.
    No, thank you Severous. Your post extract from TWC (above) got me thinking about the problem again, and that's why I conducted a few tests. It had been a while since I'd been investigating the docking distances.

    I'm sure you can keep an unmodified vanilla version on your machine, but at the same time you can make use of modified files. One way of doing this may be to use the JSGME for example. I've never used it myself, but from reading about it, apparently you can run modified files seperately, without even having to change a single vanilla file.

    There's more info in this guide in the Scriptorium on how to download and install the JSGME, here's the link:

    How to use the JoneSoft Generic Mod Enabler

    If you both installed and used the JSGME, I'm sure you'd have no problems file swapping.
    Last edited by Seasoned Alcoholic; 06-28-2006 at 21:43.


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