Now there's a thought.Originally Posted by Woad Warrior
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I imagine that the animating might be the most complex part - because it has to look like its actually "driving" the horse (what is the correct word for that anyway? Anyone an equestrian?) and not just a featureless blob.
Since in any case the horses will need to be fiddled with, for the purposes of
onagers/donkeys
and early horses
(which I'll try and experiment with myself, unless someone better at model-tweaking wants to try), then we might as well add a rider once we get to the Assyrians...
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