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    EB Traiter Member Malrubius's Avatar
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    Default Traits and Ancillaries Update

    In light of feedback from our beta testers, it seems that the acquisition of command stars by the player's generals is just too easy. We've introduced a variety of new triggers and restrictions to hamper this rapid advancement. Specifically, battles must be fought with 2 to 1 odds or worse against your general. He must win the battle with a clear or crushing victory. Each one of these is tallied into the system, increasing the chance of getting a point in the GoodTactician or GoodLeader trait (the thresholds for these traits have also been raised). After 100 such battles, the chance of your general getting his first star should be nearly 100%. Each star after that is twice as hard to achieve as the previous.

    The purpose of this update is to continue our beta testing and give you, the player, a chance to be on the bleeding edge of traits and ancillaries development. Only download this update on the condition that you will be reporting all of your trait or ancillary problems or feedback in this thread, including CTDs that occur with your new campaign. If you're not interested in providing this information, do not download or install this update.


    Here are the instructions and list of other changes included in this update:
    This folder contains an updated version of the EB Traits, Ancillaries, and Quotes files.

    To apply this update,
    Extract this zipped file into your Rome - Total War folder
    Double-click the file labeled "EB_01_Update.bat" in the EBTraitsUpdate01 folder
    This will backup your original files and copy in the new ones.

    To restore the files you had before:
    Double-click the file labeled "EB_01_Restore.bat".
    This will restore your original traits file.

    These files will *NOT* be savegame compatible.


    List of changes since 0.74b (17 March)
    -----------------------------------------
    Traits Fixes
    --------------
    - general at sea shouldn't get "forced marching" or "tired" traits.

    Traits File Refinements and Tweaks
    -----------------------------------
    - raised thresholds back to vanilla for IndecisiveAttacker, since antitrait GoodCommander is disabled
    - removed more vanilla epithets
    - Increased threshold for levels 2 and 3 of Anger (now antitrait to BlackBileHumour)
    - New level for BlackBileHumour, Dejected
    - Added first province-specific trait for Governor of Syrakousai
    - disabled luxurious_lifestyle triggers pertaining to awesome temples, we have specific ones based on the religion
    - governor not building, despite money, can get "Miserly" trait (would reverse Expensive Tastes and Aesthetic traits)
    - tavern, game_field, theatre, temple of fun can adjust health and mood
    - selfish, disloyal, and intelligent generals more likely to become sacrilegious, atheists, and pragmatic, respectively, to reduce their religious impulses
    - added positive Management effects to Stoic
    - added Unrest effect to top level of Austere
    - Changed negative Command effect of Aesthetic to Management and TroopMorale

    Quotes
    -------
    - fixed initial loading screen quote to have separate translation section
    - added new quotes from Tacitus, Josephus, and Menander


    Download this update (713kb zipped file).
    Last edited by Malrubius; 04-02-2006 at 17:05.

    Ah! the Generals! they are numerous, but not good for much (especially if they're Languorous)!
    -- Aristophanes, if he played EB

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