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Thread: can a culture set have two different general models?

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  1. #1
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
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    Default Re: can a culture set have two different general models?

    Descr_characters.txt is your friend, as well as descr_model_battle.txt and descr_modle_strat.txt.

  2. #2

    Default Re: can a culture set have two different general models?

    cheers thanks for that, i'll have a look

  3. #3

    Default Re: can a culture set have two different general models?

    officer models and textures are faction specific. You can change the models in the descr_model_battle for battle field models and descr_model_strat for strat map models. You'll have to make new entries in both those files then go to the descr_character and make sure that the entry for thats factions general is pointing to the correct entries in the descr_model_battle and the descr_model_strat. However, whats NOT faction specific are generals portraits. Those are used for every faction in a culture.
    Creator of The Crusades a complete modification for Barbarian Invasion
    Can a man love a mod? No, probably not. But here, at The Crusades, we believe in unnatural loves stories!

  4. #4

    Default Re: can a culture set have two different general models?

    well done guys, problem solved!

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