I dont know if this has been covered yet, but has this expansion allowed for any further development for modding?
I dont know if this has been covered yet, but has this expansion allowed for any further development for modding?
You can mod it. New things i have not yet explored.
We might have some new features, such as heroes.![]()
Ja mata, TosaInu. You will forever be remembered.
Proud![]()
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Been to:![]()
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Swords Made of Letters - 1938. The war is looming in France - and Alexandre Reythier does not have much time left to protect his country. A novel set before the war.
A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?
The problem is i think it de-activates things that it doesnt use so althoguh theres stuff in alexander i thing it stops other things using
Skinner/Modeller for EB
anything like the faction limit, unit limit, province limit adjusted?
I think the unit limit might have been raised. I tried to run alexander with both the RTW-BI.exe and the RTW.exe by using -mod:alexander and it said the model limit had been exceeded, but I don't get this message when using the ALX.exe.
There's a thread over at TWC that investigates the possibilities:
http://www.twcenter.net/forums/showthread.php?t=53808
You can only have the same amount of factions as RTW.
Could someone please simply clarified : can Alexander's units be loaded for possible editing in max studio?
Sorry, the only units that work with the current cas import script are a few indian models not used in the game. 98% of the models in Alexander cannot be imported into MAX -- atleast until someone updates the script.
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