Quote Originally Posted by Peasant Phill
Diversity is good but might I suggest that all the teams combine their efforts to at least share their information and research. it would be a shame if all three teams finish a product that would've been a lot better if they would've worked together. I'm not saying that you (MA, MTR and MF) should form up one team but at least share everything and afterwards use what you like in the mods.


I don't understand why people say MA and MTR will shrivel and die if they don't work together. Remember, EB and RTR were both historical accuracy mods for the one game, but they were still unique, with everyone having a preference for one over the other, depending on their style of play. EB was a very high quality mod, with focus on making battles as realistic as possible. RTR was also a historical accuracy mod, but with a more arcade style. Both EB and RTR were released fine, and are still hugely popular with thriving communities. Why shouldn't MA and MTR (and perhaps even MF?) be the same? They are both still very unique mods as you'd see if you read the reviews, and with the Total War series gaining ever increasing support, why shouldn't there be room for two mods?

Anyway, I'm already on the MA team, but good luck with Medieval Fidelity.

Also, it may help to do a little research, some nice pics, make a map on paint even. But you have to give the people something to see, otherwise they'll just think its another modding newbie, who thinks modders jump for joy whenever they see a new idea for a mod. I'm not saying thats what you are, but you need to put some effort in on your own first, and, especially if your most is based on the same idea as another, don't copy/paste their introduction.