I need a bit of help. For a while now I've been playing a Romani campaign, just because I wanted to control the whole Roman Empire at its peak. But I've since decided that I wanted the Saharan and Arabian deserts to be permanently rebel - it's just a personal preference.
However, I just can't get it to happen; I've tried adding a bit of code to the script that is *supposed* to change the local faction to "slave" (console_command control slave), give the settlements to the local faction (console_command capture_settlement X) and then change the local faction back to the Romans (console_command control seleucid). That did not work, though, because for some reason the game refuses to make the local faction the "slave" through the script, and thus made the settlements go straight to the Romans. Substituting any other faction into the code (eg console_command control romans_julii) works just fine, but for some reason "slave" doesn't work.
I've also tried letting the settlements revolt naturally. Nada. Instead, they've just completely depopulated themselves down to the minimum 400 population over the course of some 46 years. The settlements have NO garrison (mind you, there is no way of training troops there, maybe that's the reason they won't revolt), so I figured placing a rebel army on the city tiles via script may work, but this just caused a CTD.
And lastly, I tried giving the settlements to a faction that was just about to be destroyed anyway, but this caused my computer to freeze on the Eleutheroi turn after the faction was destroyed.
Anyone able to help me? I have one last thing I want to try (giving the Eleutheroi special recruitment capabilities in those settlements so they don't require any MIC to train certain units), but I'm still open to suggestions. And no, starting a new campaign is not an option
Thanks to anyone able to give me a hand.
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