i have a problem. the buildings are on the campaign and all. but they wont show in the battlefield. and the city still looks like a minor city when it reached the huge city state. any help?
p.s i did exactly what the instructions said.
i have a problem. the buildings are on the campaign and all. but they wont show in the battlefield. and the city still looks like a minor city when it reached the huge city state. any help?
p.s i did exactly what the instructions said.
I've got the same problem.Originally Posted by The Spartan
I have managed to get the BI buildings to show up on the battlefield. I'm using a mod folder so things might be a little different if you are making changes directly to the main data folder.
(1) Copy descr_items.db and descr_items.txt from bi/data to [mod_name]/data
(2) Copy everything from bi/data/items/ to [mod_name]/data/items/
(3) Copy everything from bi/data/models_building/ to [mod_name]/data/models_building/
(4) Merge the BI and vanilla versions of descr_settlement_plan.txt
(4) requires some significant editing to: (1) remove any references to building types that don't exist in your export_descr_building.txt (like churches for example), (2) remove any references to the nomad and hun culture types from the BI version, (3) retain the Greek and Egyptian stuff from the vanilla version, and (4) add the new Barbarian stuff from the BI version.
You can get my version of descr_settlement_plan.txt here.
Hi DimeBagHo,
Thanks for keeping this thread going man. I was sure I did everything correctly using Lusted's and your instructions but I'm getting error codes from the descr_settlement_plan.txt. The BI buildings are being rejected and I'm not sure why. Can you think of any reason this may be happening because I can't?
Cheers
There are some files where the locations of .CAS files are specified - you might need to edit those.
bi\data\models_building\list.txt
bi\data\settlement_plans\barbarian_large_city.txt
bi\data\settlement_plans\barbarian_huge_city.txt
Do a search for ".CAS" in each file and where you see a path like...
...either cut the "bi/" bit like this...Code:street_plan ../../../bi/data/settlement_plans/street_plans/barbarian_large_city_pathfinding.CAS
...or replace it with the name of the mod folder you are using. There may be more files like that that I haven't spotted.Code:street_plan ../../../data/settlement_plans/street_plans/barbarian_large_city_pathfinding.CAS
Thanks for the feedback DimeBagHo, I finally got it working![]()
I followed your advice and realised I'd forgotten to add the dbb_barbarian_invasion.txt![]()
Anyway the game still crashed afterwards but this time at the custom battle loading screen and without an error message.
I decided to use a couple of the relevent files from BareBonesWars as this mod unlocks the BI buildings. I had to edit them a bit but it worked and I'm well pleased.
Cheers
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