I'm afraid so (but only in our 1.5 build not in the 1.2 build). We re-encountered it during testing of the 1.5 build, and considering that it is currently a minor issue we have no immediate plans to rectify it (if at all possible). However, as we get closer to 1.0 we will look once more into this problem and attempt a solution.Originally Posted by Trithemius
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