Right.
So, I want to create a "Palace Guard" type unit, one that is only recruitable in the starting capital* of a faction (hidden resource: check) and can only stay in the city - that is to say, have no movement points on the strategy map, making it effectively immobile.
Now, I did a search on this, and according to this topic https://forums.totalwar.org/vb/showt...+unit+movement it appears that this is not possible... but that was written back in September... Has anyone figured out a workaround since then, or is it still impossible?
Thanks in advance!
*The next best thing is to just have the hidden resource thing. However, if someone moves their capital, then the "Palace Guards" lose their point. Thus... can you make an "active" hidden resource - that is, a capital, so that trainability follows the court?
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