Now that's what I call free form roleplaying. Work your way through the dark brotherhood quests and you get your own dungeon tooMy image of the sustained Martin abuse is some dodgy sado-masochistic relationship![]()
There are quite a few abuses/odditys about Oblivion. None are killers, or anything like, but its just not quite right. The one that annoys me is the way that, if you actually pick core skills for your character that are relevant to your image of him or her, you level up too fast. Picking sneak and security for a thief type character can be a real burden in that sense, which is odd. I still do it, because its just too cheesy to pick garbage like alchemy or speechcraft and then play a character as a thief.
But is this the games fault or have I not left power-gaming as far behind me as I would like to think?
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