Quote Originally Posted by econ21
In some ways I prefer those NWN modules like the Witch's Wake (or indeed my beloved Bloodlines) that only give you experience for completing quests, not killing stuff. Makes for more authentic role-playing than messing around with Martin or the mudcrabs.
Funnily enough, that system is one of the things I most disliked about bloodlines - I felt that there was too much pressure on you to complete the side quests before the main (and indeed i have now given up on the game, as i'm stuck at the Society of Leopard with no way through).

Still, i can understand your point