I always liked the Clansmen/Galloglasses combo when Crusading with the English. It seemed to be a great one-two punch that laid them low. With the Irish I think they performed quite admirably while skulking through the woods.
I always liked the Clansmen/Galloglasses combo when Crusading with the English. It seemed to be a great one-two punch that laid them low. With the Irish I think they performed quite admirably while skulking through the woods.
Every weapon has evolved from the same basic design, either a rock or a sharp pointy stick.
Both good handy units for the desert - no armour, so they are less likely to roast than other cath units.
Yup, those along with Celtic Warriors from Wales and you can conquer the Muslim heathens with your own heathens![]()
Every weapon has evolved from the same basic design, either a rock or a sharp pointy stick.
While I thought the VI campaign wasn't nearly as good as the standard campaign, its so worth it just for all the new units (and factions) added to the standard campaign.
"Sit now there, and look out upon the lands where evil and despair shall come to those whom thou lovest. Thou hast dared to mock me, and to question the power of Melkor, master of the fates of Arda. Therefore with my eyes thou shalt see, and with my ears thou shalt hear; and never shall thou move from this place until all is fulfilled unto its bitter end". -Tolkien
I'm a huge fan of the Viking campaign. I've definitely played on the smaller Viking map more often than I have on the big, Europe map. I think that's because, with VI, you can end up winning with at least somewhat reasonably-sized territories in the end, whereas in MTW, even if YOU'RE playing GA, the AI gobbles up huge, ridiculously unhistorical spans of land.
But I'm weird like that.
Another plus for VI in my book is that I love the period. And, if you ever get into modding your game, the Viking map is a very good place to start. When I start up MTW, I can choose between around 7 different eras -- The Vikings, Early, High, Late, and several others I've made for myself which focus on the early Dark age period in the British Isles. Tons of fun there.
In regular VI, however, I love all the factions. It's so hard to pick a favorite. The Vikings and Mercians strike me as a bit too easy, however. Probably my two absolute favorites are the Welsh and Northumbrians -- such a challenge with both of them, *especially* when turtling. I know in VI there's not much incentive to turtle (no GAs), but I highly recommend it if you're looking for more of a tense, challenging campaign.
VI: best. expansion. ever.
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