The one battle that was played later in the day was not played on (fL)_storm_coldykoth, and the earlier battle that was played went out of sync. So, I would say reschedule the event.
The one battle that was played later in the day was not played on (fL)_storm_coldykoth, and the earlier battle that was played went out of sync. So, I would say reschedule the event.
_________Designed to match Original STW gameplay.
Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2
These 2-3 last weeks were quite hard for me due to exams and such, but from now on I'm quite positive that I'll be able to catch these games, at least till the end of July (I guess).
So better get prepared, as some Mizu heads will start wriggling again;)
[VDM]Alexandros
-------------------------------------------
DUX: a VI MP enhancement mod
-Version 0.4 is out
-Comments/Technical Problems are welcome here
-New forum on upcoming DUX tourney and new site (under construction).
I see, ok.The one battle that was played later in the day was not played on (fL)_storm_coldykoth, and the earlier battle that was played went out of sync. So, I would say reschedule the event.
But we did have some new Samurai Warriors playing, Mitch and George maybe? Who else was able to join in? I would like to add their names to the Contest Map, and hope that they will continue to participate
I am working with Microsoft to solve my problem, which was much bigger than I thought (involving more than just affected the game).
Have a great week
P.S. Advanced date to the 23rd (see you there Alex)
Last edited by Tomisama; 07-17-2006 at 12:27.
HONOUR IS VICTORY - GO WITH HONOUR - KEEP THE CODE
http://steamcommunity.com/profiles/76561198003816474
ShingenMitch and Hunter_KingGeorge played.
_________Designed to match Original STW gameplay.
Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2
I will be there more often...especially with the new earlier time of 18gmt. Will give me some time to play a few.Seems popularity is finally growing for this well deserved mod!
Tomi,
We should get together before the next event and make sure your STWmod is working.
_________Designed to match Original STW gameplay.
Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2
I believe all problems are solved (there were possibly four). But welcome a test, and will check for you online evenings, as I can. Thanks!Originally Posted by Puzz3D
And Yuuki would you please explain a bit about “strictserver”. Who should have it added, how to do that, and what it does.
Thanks in advance
Example (if I have done it correctly):
Medieval - Total War - Viking Invasion - STW mod\Medieval_TW.EXE" –strictserver
And "you go" GeorgeI will be there more often...especially with the new earlier time of 18gmt.great to have you with us!
If you want to come even earlier, we can have a warm up practice game starting at 17:00 (all are invited)![]()
Last edited by Tomisama; 07-20-2006 at 03:53.
HONOUR IS VICTORY - GO WITH HONOUR - KEEP THE CODE
http://steamcommunity.com/profiles/76561198003816474
Yes that's right for the target line in the shortcut that starts the game. The path to the exe might be different for different installations, but after the trailing " you leave a space and put -strictserver.Originally Posted by Tomi
What this does is cause your game's state to be checked against the host's game state throughout the battle. At a minimum it checks the number of men still alive in the battle, and might check even more than that. If a difference is found between your game state and the host's game state, you are out-of-sync and disconnected from the battle. If you are the host, then everyone will be dropped. Without -strictserver you won't be dropped if you go out-of-sync, but your battle will eventually diverge dramatically from what other players are seeing on their machines.
_________Designed to match Original STW gameplay.
Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2
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