I'm not a modder, but I was thinking about RTW mods. Some magnificent mods have been produced or are currently being produced for RTW. But due to the vast number of jobs involved, many of these have taken huge amounts of time or have fallen by the wayside. Some of these have looked amazing and it has been a real shame to see them ending.
I was wondering whether the modding community were going to take a more strategic and measured approach to mods with MTW2 or whether it would be similar to RTW? Will the fact it is the same engine help this time - can you transfer information/skins from a RTW mod to a MTW2 one?
Perhaps fewer mods but with phased releases of content? - I guess rtr did this, building up gradually.
Smaller scale but completed 'other world/time period' mods?
What are the modders thoughts on this? How could mods be streamlined/speeded up and what lessons have been learnt from RTW?
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