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Thread: New video at Gamespot (official trailer)

  1. #31

    Default Re: New video at Gamespot (official trailer)

    At the bottom right, it says recruitment slots remaining. In the movie, its 3 slots at that specific city. From the unit cards, it looks like for instance that feudal knights may only have 1 set allowed a turn whereas other unitts ranged from 2-3.

    This defenitely looks very good and it makes sense. More units built a turn = larger battles. But more realistic also in that you cannot build a ton of knights a turn. Instead, I'm certain that units such as peasants can be bought in plentiful numbers a turn while more elite units cannot.

    Also... are those little videos of espionage and assassination in action? Like STW?

  2. #32
    Modder Member Encaitar's Avatar
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    Default Re: New video at Gamespot (official trailer)

    I presume that larger 'castle settlements' also have a larger total number of recruitment slots available each turn.
    Encaitar Arandur

    Middle-earth: Total War Dev

  3. #33

    Default Re: New video at Gamespot (official trailer)

    Some of the units named from the trailer:
    Jinetes
    Peasant Archers
    Peasant Crossbowmen
    Mailed Knights
    Basilisks
    Frankish Knights (dismounted too!)
    Musketeers
    Merchant Cavalry Militia
    Conquistadores
    Knights of Santiago
    Saracen Militia
    Janissary Musketeers
    English Knights

    Apparently Mercenary units are labled Mercenary blahblahblah - like Mercenary Frankish Knights, on the battlefield.

    This video defenitely has rekindled my hopes in this game

  4. #34

    Default Re: New video at Gamespot (official trailer)

    Did anyone notice that peasants are armed with pitchforks, i couldnt help but laugh when u see the peasant getting killed whilst he was flailing his pitchfork. Ah well, did ne one ever use pithcforks or is this just a CA creation?
    "Money isnt the root of all evil, lack of money is."

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  5. #35

    Default Re: New video at Gamespot (official trailer)

    Peasants have traditionally been associated with pitchforks, so its hardly a CA creation.

    FWIW in MTW when you right click on the peasant unit card, the info has a picture of a peasant with a pitchfork. Now we just have the graphics to actually see it..

    In truth, peasants were armed with whatever they could bring. Some did indeed bring pitchforks, hatchets, etc. - whatever thing they could use as a weapon.

  6. #36

    Default Re: New video at Gamespot (official trailer)

    Some interesting items in that video.

    The campaign itself looks very similar to that of RTW, same style map, cities, interface. However, the battles looks spectacular, especially the concept of induvidual fighters, having a dual. The battle backgrounds also look top notch, and hopefully sieges now will be very interesting. =).

    The unit recruitment system seems to have changed, hopefully for the better. What I am truely hoping for, is a game which is 90% editable, a game which every concept can be modded. That, would be a modders dream come true. =)

  7. #37
    WoT fanatic Member 4th Dimension's Avatar
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    Default Re: New video at Gamespot (official trailer)

    No you won't get those units in one turn. They get builded like in Rome. Those numbers only indicate how many units ou an "start" recruting.
    I'll post soon some screens to prove it.

    Also. In battle we see dismointed Fank's knoght's so dismounting will be enabled, and also you can swithch from castle to town.

    - Here. Dismounted knights


    - As yu can see on this picture this setelemnt is a castle, and can convert itself into a Large Town by building the appropriate building.
    Also you can convert town into castly as shown on this pic.

    You see that last building? The one marked. Now recheck the castle. He has the same building where governor building would be. Clearly, if you woild build that building in that Town you would transform Leaon into a Castle.

    As seen here, and also on all other pics below it, on all tooltips iswritten that recrutment time is 1 turn for every unit:




    But this thing pusles me me:

    I know Serbian sigil was derived from Byz one. But the Byz simbol shoved here is identical to our one. Even the letters are of the "font". What I wan to know is, did Byz simol realy look like this.
    Last edited by 4th Dimension; 07-15-2006 at 12:29.

  8. #38
    Senior Member Senior Member econ21's Avatar
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    Default Re: New video at Gamespot (official trailer)

    The reference to dismounted Frankish knights (spearmen) is interesting - in MTW, the knights were swordsmen. I like the idea of them being spearmen (maybe both options are possible), as historically dismounted knights using their lances could provide the most effective defenders against attack by mounted knights. The English in particular used them in this way. (Other most other feudal foot soldiers lacked the confidence and equipment to be relied upon.)

  9. #39

    Default Re: New video at Gamespot (official trailer)

    CA, websites, magazines and people who went to E3 have said categorically that multiple units can be trained in one turn.

    "recrutment time is 1 turn for every unit"

    Yeah that means it will one turn to train all the unit, whether there you train one or several. What exactly do you think that number on the unit card means if it doesn't mean you can train two peasant crossbowmen or whatever in one turn?
    Last edited by Furious Mental; 07-15-2006 at 12:54.

  10. #40
    Cellular Microbiologist Member SpencerH's Avatar
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    Default Re: Sv: New video at Gamespot (official trailer)

    Quote Originally Posted by TB666
    There will be but it will accumulate on the troops as the battle rages on.
    You can see it at the end on the turk and english trooper.
    I've looked very closely and there is no blood. There is a funny red mark on the face of the turk but it's present in earlier scenes so I think it's a graphics error.
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  11. #41
    Cellular Microbiologist Member SpencerH's Avatar
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    Default Re: Sv: New video at Gamespot (official trailer)

    It seems logical to me that the number of recruitment slots will be dependent on the city/castle size.

    From the video, the recruitment time for peasant archer, jinettes, and mailed knight was 1 turn.

    I think the number on the card reflects how many of each unit that city has the capacity to make (possibly that turn rather than every turn) ie they can produce 3 units of jinettes but only 1 unit of mailed knights (plus two other units). If its true that a city may not have the resources to produce mailed knights every turn, then we wont be able to use cities as "knight factories" (or whatever) that churn out a new uber unit every turn or two.
    Last edited by SpencerH; 07-15-2006 at 13:12.
    E Tenebris Lux
    Just one old soldiers opinion.
    We need MP games without the oversimplifications required for 'good' AI.

  12. #42
    WoT fanatic Member 4th Dimension's Avatar
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    Default Re: Sv: New video at Gamespot (official trailer)

    Hm I noticed one more thing.
    That felow governing that first town has these sharacteristic: Command/Chivary (I soppouse this replaced managment. Will it act the same?)/Loyalty/Piety(What's this?)
    But The King in the castle doesn't have, Loyalty, instead he has Authority.
    Will this mean our king's finaly wont go renegade if they win more than a fiew battles.
    Also maby that Authority affects diplomacy. Any ideas what it may affect?

  13. #43

    Default Re: New video at Gamespot (official trailer)

    In MTW the faction leader had "influence", so I assume authority is something like that.

    "I've looked very closely and there is no blood."

    There is definitely blood. This is something clearly said by CA and many journos. You can also see it plain as day in some screenshots.
    Last edited by Furious Mental; 07-15-2006 at 13:40.

  14. #44
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: New video at Gamespot (official trailer)

    Quote Originally Posted by screwtype
    That's probably 'cos you're a n00b. I don't think n00bs get edit buttons. At least, I seem to recall that when I first started posting here, I couldn't edit my posts either.

    I think you usually get de-n00bed after about post 35 or so.
    Actually, membership levels have nothing to do with game-experience. Junior members are just that: new members that have a restricted access so they can become acquanted with the forum and the staff can get acquainted with them. At best you could say he is an .Org noob.
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  15. #45
    Member Member Ituralde's Avatar
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    Default Re: New video at Gamespot (official trailer)

    Not anymore one would have to say. :)

    Concerning the traits 4thDimension mentioned, I noticed those too. I wonder where the Dread rating has gone, as it was said to be implemented seperately to the Chivalry rating. Now it seems that either it's once again incorporated into the Chivalry rating, meaning that High Dread will lower it, or you get it through Vices and Virtues or even both.

    I agree with Furious Mental with the Authority/Loyalty thing, it was like that in M:TW.
    Piety states how religious your character is, you already had it in M:TW and in BI too, I think. A high rating will probably help to gain favour with the Pope, reduce Heretics in the province he is governing and promote the faith he is following.

    Cheers!

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  16. #46
    Member Member TB666's Avatar
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    Default Sv: Re: Sv: New video at Gamespot (official trailer)

    Quote Originally Posted by SpencerH
    I've looked very closely and there is no blood. There is a funny red mark on the face of the turk but it's present in earlier scenes so I think it's a graphics error.
    What about the guy he stabs ??
    He is either very muddy or bloody.
    I doubt CA has removed it considering it is one of the new things for the engine that they are advertising about.

  17. #47
    Cellular Microbiologist Member SpencerH's Avatar
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    Default Re: New video at Gamespot (official trailer)

    Quote Originally Posted by Furious Mental
    In MTW the faction leader had "influence", so I assume authority is something like that.

    "I've looked very closely and there is no blood."

    There is definitely blood. This is something clearly said by CA and many journos. You can also see it plain as day in some screenshots.
    I'm going by what I see in this movie which I've downloaded and looked at frame by frame. If one looks at the scene with the peasant with a 2-handed sword through him for example there is no blood on the ground, any character, or any weapon.

    At best, there are a couple of scenes where one can see a few individuals with a reddish tinge on parts of their armour, weapons, or bodies (such as area around the right eye or on a part of the sword of the turk in the last scene). There is another example of this on one 'halberdier' on the far right of the scene in the town just before the Ken Turner intro. Perhaps that is 'blood' but I'd like to see some present on the ground.
    E Tenebris Lux
    Just one old soldiers opinion.
    We need MP games without the oversimplifications required for 'good' AI.

  18. #48
    Member Member TB666's Avatar
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    Default Sv: Re: New video at Gamespot (official trailer)

    Quote Originally Posted by SpencerH
    I'm going by what I see in this movie which I've downloaded and looked at frame by frame. If one looks at the scene with the peasant with a 2-handed sword through him for example there is no blood on the ground, any character, or any weapon.
    Found some blood for you.
    Look at the zweihander bit.
    You will see the guy stabbing that poor dude.
    Look to the right of the zweihander, there you will see another zweihander covered in blood.

  19. #49
    Cellular Microbiologist Member SpencerH's Avatar
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    Default Re: Sv: Re: New video at Gamespot (official trailer)

    Quote Originally Posted by TB666
    Found some blood for you.
    Look at the zweihander bit.
    You will see the guy stabbing that poor dude.
    Look to the right of the zweihander, there you will see another zweihander covered in blood.
    Yep you're right. There's one. I was focussing too much on the guy sticking his sword through the peasant.

    I used to live on Mariedalsv. near slottsparken in Malmo
    Last edited by SpencerH; 07-15-2006 at 15:16.
    E Tenebris Lux
    Just one old soldiers opinion.
    We need MP games without the oversimplifications required for 'good' AI.

  20. #50
    WoT fanatic Member 4th Dimension's Avatar
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    Default Re: New video at Gamespot (official trailer)

    Hm thanks. And how does the chivary influence the game since I don't know, since I haven't playes M:TW.

  21. #51
    Hammer of the Scots. Member r johnson's Avatar
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    Default Re: New video at Gamespot (official trailer)

    Quote Originally Posted by 4th Dimension
    Hm thanks. And how does the chivary influence the game since I don't know, since I haven't playes M:TW.
    I guess it the opposite of dread, the more chivalry the more gentleman fighter.

    Quote Originally Posted by Mithradates
    Did anyone notice that peasants are armed with pitchforks, i couldnt help but laugh when u see the peasant getting killed whilst he was flailing his pitchfork. Ah well, did ne one ever use pithcforks or is this just a CA creation?
    English peasants used billhooks during the peasants revolt and thus created the "billman". A farm tool modified to fight with.
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  22. #52

    Default Re: New video at Gamespot (official trailer)

    Recruitment is defenitely multiple units in one turn. They might say one turn but the recruitment slots indicate that you can only have that many number of units being recruited a turn. The thing saying build time: one turn, is just to let you know that those untis in the recruitment slot take that much time. Some units may take multiple turns to build.

    Authority looks like it will be the same as influence in MTW. Good to see that Piety and Chivalry are in also.

  23. #53
    Senior member Senior Member Dutch_guy's Avatar
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    Default Re: New video at Gamespot (official trailer)

    Quote Originally Posted by 4th Dimension
    Hm thanks. And how does the chivary influence the game since I don't know, since I haven't playes M:TW.
    It will probably up the happiness level in a settlement in which the governor resides, and it could also up the morale of the units in a battle led by that general.

    I'm an athiest. I get offended everytime I see a cold, empty room. - MRD


  24. #54

    Default Re: Sv: New video at Gamespot (official trailer)

    Quote Originally Posted by 4th Dimension
    Hm I noticed one more thing.
    That felow governing that first town has these sharacteristic: Command/Chivary (I soppouse this replaced managment. Will it act the same?)/Loyalty/Piety(What's this?)
    Piety is in the original MTW. It is how religious he was, I believe. More religious means more papal/popular favor (if the province had a high zeal).

  25. #55
    Member Member Ituralde's Avatar
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    Default Re: New video at Gamespot (official trailer)

    Concerning Chivalry and Dread I might just quote the Official FAQ from the .com forums:


    Q. How do characters develop Chivalry and Dread?

    A. Like all traits and attributes, characters develop these through their actions in the game. For example when a General captures a city, you have the option to peacefully occupy the city or wade in and exterminate the population. That kind of choice will govern how your General develops.


    Q. What effects do Chivalry and Dread have?

    A. Chivalrous types will inspire loyalty in those around them. Dread lords meanwhile can terrify their followers and the enemy alike.
    Hope that helped!

    Ituralde
    The lions sing and the hills take flight.
    The moon by day, and the sun by night.
    Blind woman, deaf man, jackdaw fool.
    Let the Lord of Chaos rule.

    —chant from a children's game heard in Great Aravalon, the Fourth Age

  26. #56
    Grand Patron's Banner Bearer Senior Member Peasant Phill's Avatar
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    Default Re: New video at Gamespot (official trailer)

    this is a bit off topic:

    I've downloaded the high-res video and it works but most of the time the images are scrambled. I see little blocks of different colours with a clear image now and then. Should I download a new codec for my windows mediaplayer (or another player perhaps)?
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  27. #57
    WoT fanatic Member 4th Dimension's Avatar
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    Default Re: New video at Gamespot (official trailer)

    I personaly played the trailer in Winamp :D I killed my Media Player, it won't even install any more.
    Maby it's the codec, and maby you have a bit lower system.

  28. #58
    Member Member TB666's Avatar
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    Default Sv: Re: New video at Gamespot (official trailer)

    Water on the battle map looks very nice too now.
    They have finally got pixel-shaded water.

  29. #59
    Member Member SirGrotius's Avatar
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    Default Re: New video at Gamespot (official trailer)

    a) Graphics are absolutely gorgeous

    b) This should be called Rome 2 not Medieval 2

    c) I like the authority, and chivalry traits, but will miss dread if it's gone

    d) I'm excited!
    "No Plan survives Contact with the Enemy."

  30. #60
    Ricardus Insanusaum Member Bob the Insane's Avatar
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    Default Re: New video at Gamespot (official trailer)

    Anyone else notice the city details view? The fact that Squalor did not seem to affect Public Order? Still in development or a design choice do you think?

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