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  1. #1

    Default Re: prisoners are back!

    "the French infantry launch an audacious bid to turn themselves into gallic kebabs as they march straight onto a row of spikes placed down by his archers"

    Ok, it's not the Knights, but just as stupid

  2. #2
    Assistant Mod Mod Member GiantMonkeyMan's Avatar
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    Default Re: prisoners are back!

    oops my bad... but still, cavalry may be surprised by spikes and not manage to stop in time if they are charging full pelt, but infantry should be able to stop or even go through spikes unheeded...

    i'm more happy that they decided to include prisoners but whatever, bully me for my crappy observation skills

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  3. #3
    Senior Member Senior Member econ21's Avatar
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    Default Re: prisoners are back!

    The colourful phrasing of the "kebab" line suggests to me that the reviewer should not be taken as literally saying attacking stakes causes casualties to infantry. If I were CA, I would have the stakes negate the cavalry charge bonus, not cause casualties and until I hear definitively otherwise, that's what I'll assume is going to happen.

    Extending that negate charge effect to infantry would be defensible - pallisades, field entrenchments, abatis etc have been used throughout history to take some of the bite out of an assault. If you had a choice between receiving an infantry charge in the open or behind stakes, which would you choose? In game, the effect would probably be mild as infantry charge bonuses are modest.

  4. #4
    Join the ICLADOLLABOJADALLA! Member IrishArmenian's Avatar
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    Default Re: prisoners are back!

    Yay! Prisoners! Time for my dread rating to skyrocket.
    Yes, the stakes would slow down infantry. They are best used against knights because knights cannot stop too fast and horses/knights would get implaed, scared horses would buck riders off and amidst the confusion, the Archers could shoot the calvary.
    Last edited by IrishArmenian; 07-16-2006 at 20:08.

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  5. #5

    Default Re: prisoners are back!

    Quote Originally Posted by IrishArmenian
    Yay! Prisoners! Time for my dread rating to skyrocket.
    Yes, the stakes would slow down infantry. They are best used against knights because knights cannot stop too fast and horses/knights would get implaed, scared horses would buck riders off and amidst the confusion, the Archers could shoot the calvary.

  6. #6
    Member Member Alexander the Pretty Good's Avatar
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    Default Re: prisoners are back!

    I'm pleasantly surprised that the article didn't refer to prisoners as a "new feature" like all the other stuff from MTW that are returning.

    Good thing I took another look at the article, as I was ready to make a sarcastic post about that very detail.

  7. #7

    Default Re: prisoners are back!

    I always used to butcher my prisoners and laugh as the enemy king and all his heirs were wiped out instantaneously.

    Too bad you got a battlefield morale penalty if you did it too often...

  8. #8
    Enlightened Despot Member Vladimir's Avatar
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    Default Re: prisoners are back!

    Quote Originally Posted by IrishArmenian
    Yay! Prisoners! Time for my dread rating to skyrocket.
    Yes, the stakes would slow down infantry. They are best used against knights because knights cannot stop too fast and horses/knights would get implaed, scared horses would buck riders off and amidst the confusion, the Archers could shoot the calvary.
    General Vladimir
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  9. #9

    Default Re: prisoners are back!

    Sorry to disappoint you, but it appears that Dread is not included in MTW2.


    It appears that the less Chivalry you have the more "feared" you will be.

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  10. #10

    Default Re: prisoners are back!

    Quote Originally Posted by Ignoramus
    Sorry to disappoint you, but it appears that Dread is not included in MTW2.
    I would guess that a negative chivalry rating equals a positive dread rating, whereby if you go below zero chivalry, the chivalry meter switches to the dread meter.
    Last edited by Perplexed; 07-17-2006 at 03:41.

  11. #11

    Default Re: prisoners are back!

    Quote Originally Posted by Ignoramus
    Sorry to disappoint you, but it appears that Dread is not included in MTW2.

    It appears that the less Chivalry you have the more "feared" you will be.
    "Authority" would probably also have a dread like effect. Accumen seems to have been omitted also.

    I didn't think much of that article. The reviewer describes princesses as being "prostituted", which is way over the top.

    This seems promising though. I only hope it really works.

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