Results 1 to 27 of 27

Thread: Can you not keep 1.2 diplomacy in EB 0.8?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Guest Dayve's Avatar
    Join Date
    Oct 2005
    Location
    England
    Posts
    1,659

    Default Can you not keep 1.2 diplomacy in EB 0.8?

    I am of the opinion that diplomacy in 1.5 is worse than diplomacy in 1.2 and 1.0, combined.

    Just as an example today, i'm playing 1.5 with RTR platinum, but i've played BI and vanilla 1.5 also and it's the same, and if we thought that diplomacy was non-existant in 1.2, then no word exists to describe how non-existant it is in 1.5. So anyway, playing 1.5 today as the Romans and getting frustrated. Obviously i was at war with the Greeks as you start off at war with them, kicked them off the peninsula and out of Sicily, and now, 30 years later, they have 1 city left, Rhodes... So i think to myself, ok, i'll give them 10k and offer a ceasefire. They tell me they cannot accept. I conquer the two cities on Crete, offer them to the Greeks in return for ceasefire and trade rights, they cannot accept. Offered them all the money in my treasury, over 100k, for a ceasefire and trade rights... No deal. It doesn't matter what you offer the AI, it will never accept a ceasefire. It would rather be destroyed than accept a ceasefire with you.

    But it doesn't only happen with factions that YOU declared war on... It happens with factions who declare it on you. Carthage blockaded a port... It gave me an excuse to invade Sicily, Sardinia and Corsica... I take them and ask for ceasfire. No deal. Frustrated, i land several armies in Africa and take Carthage, Adrumento and that city to the left of Carthage, their 3 major populated money making troop recruitment cities... I occupy them, don't destroy buildings, and then offer the 3 cities back to Carthage in return for a ceasefire and trade rights. No deal. I wait a turn and offer them the 3 cities, all the cities on Sicily, Sarinia and Corsica for a ceasefire. NO DEAL! They had some arid desert cities left and a few in southern Spain, why would they not accept this offer of their empire back and a ceasefire?

    Gaul... They blockade a port... Gives me an excuse to invade northern Italy. I take northern Italy, offer a ceasefire and trade rights. No deal. I send several armies through Gaul, sacking and burning every city they own in Gaul, even their capital, and i leave them absolutely crippled economically and militarily... I offer back northern Italy, 200k and a ceasefire. NO DEAL!

    I try to swap map information with a faction in the far east of the map that will never come into contact with me... NO DEAL! I try to buy it... NO DEAL! I try to offer it FOR FREE! NO DEAL! I try to offer it for free and give them 100k, NO DEAL!

    And if all that wasn't enough, nobody will ally theirselves with you in 1.5 diplomacy. Ask all you want, offer them the world on a golden plate with a sidesalad made from $20 bills, and they will tell you an alliance is not a good thing.

    Can diplomacy be kept as it is in 1.2, is it hardcoded, and if the answers to those two questions are no and yes in that order, is there a 1.5 diplomacy guide out there because i'm about ready to use RTW as a frisby.

  2. #2
    Now sporting a classic avatar! Member fallen851's Avatar
    Join Date
    Oct 2005
    Posts
    799

    Default Re: Can you not keep 1.2 diplomacy in EB 0.8?

    Do I sense another CA love-fest?
    "It's true that when it's looked at isolated, Rome II is a good game... but every time I sit down to play it, every battle, through every turn, I see how Rome I was better. Not unanimously, but ultimately." - Dr. Sane

    http://www.youtube.com/watch?v=L6eaBtzqqFA#t=1h15m33s

  3. #3

    Default Re: Can you not keep 1.2 diplomacy in EB 0.8?

    Diplomacy in RTW is hardcoded. We'll have to live with it, unfortunately.

  4. #4
    Now sporting a classic avatar! Member fallen851's Avatar
    Join Date
    Oct 2005
    Posts
    799

    Default Re: Can you not keep 1.2 diplomacy in EB 0.8?

    This reminds me of why the last time I played RTW, I simply stomped everyone who crossed my path and never once built a diplomat, spy, or assassin.

    I wonder if very hard has anything to do with the diplomacy? Are you playing on very hard?
    "It's true that when it's looked at isolated, Rome II is a good game... but every time I sit down to play it, every battle, through every turn, I see how Rome I was better. Not unanimously, but ultimately." - Dr. Sane

    http://www.youtube.com/watch?v=L6eaBtzqqFA#t=1h15m33s

  5. #5
    Member Member amritochates's Avatar
    Join Date
    Sep 2004
    Location
    Samarkhand
    Posts
    145

    Default Re: Can you not keep 1.2 diplomacy in EB 0.8?

    While stating your situation, you have regrettably not specified any of the game settings or the current situation vis-à-vis the number of provinces you control or whether you are the dominant faction- all factors that have an effect on diplomatic maneuvers.

    The reason I am stating this is because even I am playing RTR-PE 1.5 and I have faced no problems so far with regard to diplomacy. Perhaps the reason you are encountering this is because you are using vanilla tactics for RTR, for example by offering a 1000 talent single payment to my request for map information I haven’t had a single refusal till date.

    Also with regards to protectorates and ceasefires, they occur naturally over a period of time if no geographical contact exists between the factions, otherwise according to a post by CA they are granted only if you are sieging all their settlements and have significant armies within their borders.

    If such guidelines are followed I personally rarely have faced problems with diplomacy. Also I always play as H/H and am a defensive player and never rush.

    Hope this helps.
    In the three years of war, necessity gave birth to invention. During those three years, we built bombs, we built rockets, we designed and built our own delivery systems. For three years, blockaded without hope of imports, we maintained engines, machines, and technical equipment. We spoke to the world through a telecommunications system engineered by local ingenuity. In three years of freedom, we had broken the technological barrier. In three years, we became the most civilized, the most technologically advanced black people on earth."
    - General Chukwuemeka Odumegwu Ojukwu


  6. #6
    Member Member AngryAngelDD's Avatar
    Join Date
    May 2006
    Location
    Dresden, Saxony, Germany
    Posts
    95

    Default Re: Can you not keep 1.2 diplomacy in EB 0.8?

    i have to agree to amritochates

    the diplomacy problems reported by Dayve might come from an angressive style of playing. (at least in RTR PE 1.6)
    after a while even the AI offers ceasefires to me, regardless of whether i attacked them or they attacked me.
    for example the gauls: they attacked me after i captured Arriminium and Arretium from rebels. I beat their invading armies in my land some times and avoid to move into their territory. after some turns, they decide not to cross the border again, and some turns further they offered me peace...even they have no other wars to fight and have plentiful units.


    after all the years of rtw experience i never really figured out how the diplomacy/relationships works.
    but it SEEMS to me, that the relationship in the eyes of the AI is largely based on threatening of their borders, the movement in/through their territory and whether their settlements are besieged or not.
    the overall military power seems to be less important to them.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO