Nope, pleasure of the individual is not pleasure if it causes the majority of the group pain, but the individual wouldn't know. Like a general charging itself at enemy ranks. Highly pleasurable for the general. Highly painful for the army and the player.So there is little possibility of creating a code that seeks "pleasure" and avoids "pain"? That's how humans learn on a very basic level and should be easy to codify.
Forcing the individual to listen to the group would work better, but isn't very adaptive.
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