Hi to all.
Taking into account the mods under development with different missile weapons, perhaps somebody had found the solution to my question.
I'm trying to get a moral penalty for normal (not fire) arrows and javelins, giving those weapons less lethality. In that way the missile won`t be so powerful, but it will be important to use them wisely.
The only method I found was to consider the normal arrows as "fiery" in descr_projectile_new.txt, but without the visual effects of the fire arrows. My hypothesis was correct, and the unit attacked with those "pseudo-firing" arrows got a moral penalty (shown in the information about that unit).
The only problem is that the dead corpses appear black, as if they were burnt.
Does anybody know if it is possible to eliminate this side effect?![]()
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