SotS is out (at least there across the pond), and ign has published the first review, rating the game at a mediocre 7.7. http://pc.ign.com/articles/726/726551p1.html
Apparently, the full release suffers from some of the same problems as the demo, most of those relating to the interface of the game. Kerberos has addressed some of those issues in a release patch, but as most game sites tend to review retail versions only, the interface and gameplay issues will most likely impact review scores negatively.
Generally, large release day patches (like this one which adds or modifies several dozen items) are a bad sign. It can mean a half-finished game, nevermind the publisher advertising an early release. Iirc, the game was already pushed back at least once, so... an "early release" but one that was previously pushed back? I'm confused.
My Sloppy Game Design Sense (tm) is tingling, which is a shame since I really hope this game to succeed. But, there might be deeper issues about the gameplay such as pacing and information accessibility. Even in the demo, the most fun multiplayer battles had a minimum number of stars and accelerated technology & economy. It would be wonderful to have fast paced epic scale games, but somehow the pacing of turns felt off for epic scale empire management.
Any first-hand impressions about the game would be most appreciated.
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