Quote Originally Posted by Ibn Munqidh
Historically, kill rates in battle and in individual duels were quite fast, not like hollywood sparring where one of the combatants fights, looses his sword then both start punching each other, then regain their swords, then .....

It usually ended within 20 seconds with someone dead.
For duels it was based all on skills of the 2 individiuals and thier style wether aggresive or defensive.

As far as battles the kill rates were slow until a route occurred and only then if they had sufficient cavalry that was within range to carry on the pursuit. The winners typically did'nt want to ditch there valuable armour to kill the losers, so in most cases infantry were safe from infantry.

As in the high kill rates when a route occurs I'd have to say RTW is more accurate for that matter than MTW is. Many armies were annilated from a route. But for gameplays sake I'd prefer MTW style as the A.I. usually could get away with a decent amount of men and quite often after 1 or 2 of these battles the A.I. cities are left wide open.