That doesn't seem to be an intrinsic problem in RTW, although it was in MTW. I've played XGM for RTW/BI and the strategic AI has no trouble moving up the tech tree. This seems to be a matter of fine tuning which unfortunatly is lacking in the vanilla game.Originally Posted by Midnight
It's great that the kill rates are being evaluated. However, the evaluator seems to think that the gameplay in RTW was awesome. Why isn't the community player they hired evaluating the kill rates?
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