I guess the dev team behind RTW was almost entirely new, without much experience with MTW. That's the only way I can explain this dramatic change of gameplay, and the drop of so many realism features (combat penalties, unit speed, etc)
I guess the dev team behind RTW was almost entirely new, without much experience with MTW. That's the only way I can explain this dramatic change of gameplay, and the drop of so many realism features (combat penalties, unit speed, etc)
Member of The Lordz Games Studio:
A new game development studio focusing on historical RTS games of the sword & musket era
http://www.thelordzgamesstudio.com
Member of The Lordz Modding Collective:
Creators of Napoleonic Total War I & II
http://www.thelordz.co.uk
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