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    Enlightened Despot Member Vladimir's Avatar
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    Default M2:TW Generals Expansion

    Combining the popular topics of AI and expansions I would like to propose a combination. Besides a simple expansion I think there should be certain AI changes to the main game. The change I would like to see would be to include historical generals to the game.

    The initial reaction may be, “Duh, they already did that” or “That can be modded in” etc. However, I propose combining different AI with different generals. Therefore you don’t simply face a general that gives combat bonuses to his troops but one that fights differently (slightly or dramatically) than other generals from his faction.

    This change could be quite simple: In R:TW there was a problem with the unit vs. army AI. The tactical differences between generals could be something as simple as weighting the balance between these two (as they should also be modified for each faction/unit) or a radically different army composition.

    We’re all aware that you face different challenges from different factions but what if a single leader in a faction was able to make us alter our tactics? This would add some flavor to the game if not improve the challenge of it.

    Edit: I've just been humbled. I'm reading the Darthmod 8.0 thread. Doh!
    Last edited by Vladimir; 07-25-2006 at 13:01.


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