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Thread: Re-enforcement deployment Problem

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  1. #1

    Default Re: Re-enforcement deployment Problem

    I have had this problem too. I never let AI control my armies (I always use one stack). However, I often get engaged by multiple stacks especially when I am beseiging cities. In the ensuing battle, whatever units start the battle on map behave normally, even combining together before assaulting my position. This is true for all units except phalanx units which attack erratically, and is a hardcoded AI problem with RTW 1.2. The enemy units that reinforce the starting units have no sense of direction and scatter everywhere aimlessly and often hug the red line facing away. I now never try using reinforcements myself, as I am totally frustrated with how they work in any version or mod. This particular reinforcement issue has only happened to me in EB 0.7.4. I play on h/m with Koinon Hellenon, Iberia, Makedon, and Romani. It seems that every time the enemy reinforces I get this behavior from the reinforcing units.

  2. #2

    Default Re: Re-enforcement deployment Problem

    Exactly! I never let the AI control my units but I can't help it if I'm attacked by more than one army and when that happens they reinforcing army starts doing this really stupid thing.

    If its a hardcoded problem in 1.2 does that mean it could be fixed in the 1.5 version of EB?

  3. #3

    Default Re: Re-enforcement deployment Problem

    Its generally a bad Idea to let the AI control your re-inforcing armies, but sometimes you have to.

    Specially when you are facing 2 full stacks versus your 2 full stacks in in VH or H Battle difficulty. The trick is to march next your allie armie and having some units protecting the flacks of the AI.

    HOWEVER, when you play HVorH battle-difficulty the Enemy AI units will rout your Allie AI 80% of the time. So you have to hurry in destroying the enemy units your fighting so you can relieve your Allie AI.

    Otherwise, you will loose a sh*t load of good soldiers.... at best.

  4. #4

    Default Re: Re-enforcement deployment Problem

    I read this other thread somewhere which was a related deployment problem and it gave me the idea to check to see if mine was doing the same thing andf it is.

    When the reinforcing army deploys it doesn't make any sound except for the generals unit. the rest of the army is totally quite no marching noises or anything. This seems like it could be related to the whole wierd deployment problem as it happens only to the enemy rinforcing army. Though as yet I haven't had an army reinforce me so I'm not sure if it would happen to my reinforcing army also. Any way I though I should update on the problem.

    Does any one even know why this is happening?

  5. #5

    Default Re: Re-enforcement deployment Problem

    It also happens to your reinforcing armies

    Why?? I don't know.

  6. #6
    EBII Council Senior Member Kull's Avatar
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    Default Re: Re-enforcement deployment Problem

    I play on VH/VH, and can honestly say that I've never seen that happen. Either they come at me one-by-one (in games where the unts flow in to replace ones i've destroyed or routed), or else they form up and don't attack after I've routed (or barely survived) the first army. But no instances of wandering aimlessly around the map.

    Edit: I'm not refuting the experience of others, but it's curious that not everyone sees this.
    Last edited by Kull; 08-01-2006 at 06:54.
    "Numidia Delenda Est!"

  7. #7

    Default Re: Re-enforcement deployment Problem

    Quote Originally Posted by Kull
    I play on VH/VH, and can honestly say that I've never seen that happen. Either they come at me one-by-one (in games where the unts flow in to replace ones i've destroyed or routed), or else they form up and don't attack after I've routed (or barely survived) the first army. But no instances of wandering aimlessly around the map.

    Edit: I'm not refuting the experience of others, but it's curious that not everyone sees this.

    I agree, it does sound like it might be a difficulty level problem because i play on m/m. But I shouldn't have to be on VH for reinforcing armies to fight with some distinct battle plan. I guess the sound problem could also be related to the difficulty level if you say it's not a problem on VH/VH but I have no idea why or how.

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