This was bad in vanilla, but I think it is worst in EB 7.4.
Everytime I play against the AI and it has Phalanx units it doesn't use them properly.
-For example, say the AI and me start with a 5 phalanx units in a line. (1) The AI instead of advancing the whole line, it breaks it the line and sends in SOME of the phanlax units, say 3. (2) Then as the AI phanlax units approach, instead of facing my units parallel, the AI unit engages my phalanx at an angle and pushes in. Thus leaving the sides of it the men exposed to my pikes. (3) Not only that, the AI takes, say, 2 of the phalanx units and mixes them. Thereby disrupting the phalanx each unit has. Plus they engage at a slight angle.
This happens A LOT. And is why I can beat the AI phalanx in VH/VH on level ground and with the SAME unit type.
Is this going to be addressed in .8?????
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