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Thread: RTW Campaign with BI exe - a few questions

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  1. #1

    Default Re: RTW Campaign with BI exe - a few questions

    I discovered that if you name the folder "barbarian_invasion" (as well as the campaign_regions file in text folder) the Bi.exe will run the campaign through the imperial campaign menu slot, instead of as a provincial.
    Also, the same goes for alexander.exe, name the campaign "alexander" and it will run through the imperial slot.

  2. #2

    Default Re: RTW Campaign with BI exe - a few questions

    Do custom battles work using this method? Because I have to use the RTW exe to access them.

    I probably should have mentioned that before.

  3. #3

    Default Re: RTW Campaign with BI exe - a few questions

    You say you play the rtw campaign for 180 turns ? do you started the civil war ?
    is it works ? because i play also with this options and i cannot be outlawed anymore ??

  4. #4

    Default Re: RTW Campaign with BI exe - a few questions

    I played as the Greek cities but I don't think the romans were at war when I stopped playing that campaign.
    I might start a Roman campaign and investigate this. Please post here if your civil war happens. It will be a shame if it doesn't.

  5. #5

    Default Re: RTW Campaign with BI exe - a few questions

    NO It doesn´t I think this one are not integrated anymore in the BI.exe this issues are out . You cannot be outlawed anymore or start a civil war. to check this quickly begin a game as the julii put in some assasins and send them to kills senates generals. If they fails you will get normally be outlawed but this one doesnt functioning anymore . Only your popularity sink. So ok go one sink your popularity to the senate and when you have only one star there send a diplomat to a brutii or scipii city and bought a city from them. next turn you will became the mission from the senate to return the city back or you will be outlawed. When the misssion reached his last turn and you will press the end turn button you will got a ctd.

  6. #6

    Default Re: RTW Campaign with BI exe - a few questions

    You're right, I assassinated 2 Senate characters and nothing happened except a dip in my popularity. I haven't noticed this before as I've never played as a Roman faction.

    There is a way around this however, as you could use a basic short script to trigger a civil war. If you haven't tried scripting yet read this excellent tutorial: https://forums.totalwar.org/vb/showthread.php?t=46738

    Once you have created your first short script you can open it and replace the contents with something like this:

    script
    console_command diplomatic_stance romans_julii romans_brutii war
    console_command diplomatic_stance romans_julii romans_scipii war
    console_command diplomatic_stance romans_julii romans_senate war
    console_command diplomatic_stance romans_brutii romans_julii war
    console_command diplomatic_stance romans_brutii romans_scipii war
    console_command diplomatic_stance romans_brutii romans_senate war
    console_command diplomatic_stance romans_scipii romans_julii war
    console_command diplomatic_stance romans_scipii romans_brutii war
    console_command diplomatic_stance romans_scipii romans_senate war
    console_command diplomatic_stance romans_senate romans_julii war
    console_command diplomatic_stance romans_senate romans_brutii war
    console_command diplomatic_stance romans_senate romans_scipii war
    end_script

    I tried this script yesterday, it does work and also brings up the 'outlawed by senate' message. The downside is you have to trigger it yourself.

  7. #7

    Default Re: RTW Campaign with BI exe - a few questions

    hy

    So Ok I created a trigger for that and check it out with your script . So it works but only at half .
    Let me explain this :
    1. I only want to check if it works so i make trigger with the condition only faction is local and check every factions turn. Then I try it out
    So Ok next rund I get the advice thread and it works . The senate outlaws all the factions and are at war with all the factions.
    BUT only the senate. I don´t understand this because the command are also in your script that the other roman factions go on war with each other roman faction. But im only at war with the senate and still allied with the other . Why ? (I tested it also if you conquer Rome and destroy the senate are you still allied with the others and you cant break the aliance because it says you dont have enough popularity for this ). Do you tested that too ?? Or ist that a command to get full popularity so i can include that in the script ?

    2. So now i want that this trigger happend after a historic_event . Can youz plz tell me the code for that ?
    I set to conditions : FactionIsLocal
    and I_historic_event Roman Civil War
    but that its not correct. Can you plz tell me the correct code for this. ( I created a new historic Event Called Roman Civil war for it and i try it out and the event works fine )

  8. #8

    Default Re: RTW Campaign with BI exe - a few questions

    Quote Originally Posted by Rstoner
    You're right, I assassinated 2 Senate characters and nothing happened except a dip in my popularity. I haven't noticed this before as I've never played as a Roman faction.

    There is a way around this however, as you could use a basic short script to trigger a civil war. If you haven't tried scripting yet read this excellent tutorial: https://forums.totalwar.org/vb/showthread.php?t=46738

    Once you have created your first short script you can open it and replace the contents with something like this:

    script
    console_command diplomatic_stance romans_julii romans_brutii war
    console_command diplomatic_stance romans_julii romans_scipii war
    console_command diplomatic_stance romans_julii romans_senate war
    console_command diplomatic_stance romans_brutii romans_julii war
    console_command diplomatic_stance romans_brutii romans_scipii war
    console_command diplomatic_stance romans_brutii romans_senate war
    console_command diplomatic_stance romans_scipii romans_julii war
    console_command diplomatic_stance romans_scipii romans_brutii war
    console_command diplomatic_stance romans_scipii romans_senate war
    console_command diplomatic_stance romans_senate romans_julii war
    console_command diplomatic_stance romans_senate romans_brutii war
    console_command diplomatic_stance romans_senate romans_scipii war
    end_script

    I tried this script yesterday, it does work and also brings up the 'outlawed by senate' message. The downside is you have to trigger it yourself.


    the correct script for that is :

    script
    console_command diplomatic_stance romans_julii romans_senate war
    console_command diplomatic_stance romans_brutii romans_senate war
    console_command diplomatic_stance romans_scipii romans_senate war
    console_command diplomatic_stance romans_senate romans_julii war
    console_command diplomatic_stance romans_senate romans_brutii war
    console_command diplomatic_stance romans_senate romans_scipii war
    end_script

    because only the senate is a superfaction the ai plays crazy if yor put the other lines in too. When you use it so,
    the senate and all the other roman factions are still at war with each other.
    Also all the roman factions are outlawed. That workes im tested it

    Im still dont know the code to trigger that after a historic_event ? do somebody knows that code ???

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