I've started a Roman campaign partially because my first event with my reenacting Legion is this weekend and because Rome is just cool![]()
After expelling the Epeirotes from the south of Italy and taking Rhegion, I pondered my next step. I could move on Epeiros and try and eliminate them, but invariably whenver I attack Greece I get bogged down there. I could move against the barbarians to my north, but I'm loath to attack their now-powerful infantry with my early hastati, principes, and triarii. For this reason I also decided to leave the northern Italian cities as rebel, so they would be buffers against barbarian aggression. I could move on Spain, but while its theoretically an easy conquest its also an extremely time-consuming one.
I decided to go for broke and landed a legion in Africa and quickly seized Kart-Hadast, crippling the Carthaginians while I send another legion to take Sicilia.
The Carthaginian force in Sicilia is concentrated in the person of Mago, the Carthaginian king with some 666 () good-quality troops. There is also, however, right next to him 161 Phoenician Citizen Phalanx led by Captain Yahawwielon.
Here is where my problem arises:
Its winter, 269 BC. I attacked Yehawwielon (he was closer) with my 1229 troops. Predictably, he retreated. I then attacked Mago, and he also predictably retreated. As they retreated right next to each other, I attacked them once again head on.
The battlefield was absolutely perfect for usage of the checkerboard formation; it was large and perfectly flat, forcing the Carthaginians to play me at my own game - the set-piece battle. Since I wanted to crush the Carthaginians without risking any of them escaping, I simply waited in battle order while Mago's reinforcements arrived and set up. I then proceeded to attack and, if I do say so myself, did so brilliantly, leaving the battlefield with some 1033 troops... and leaving the Carthaginians wiped out.
The game was loading back to the campaign map when, to my horror, the screen turned black and it crashed to the desktop. No error message was given.
Needless to say, I was rather perturbed and annoyed by this, as I'd just conducted a very-well-fought, almost perfectly executed battle and all to no end.
I decided to try again and, once again, absolutely smashed the Carthaginians, leaving none alive and still coming out on top - though, annoyingly, this time I only had 965 survivors. Still, I'd take it, because now Sicilia was mine to exploit and pillage.
And then, to my disbelief, the game crashed again.
No error message was given either time. The issue cannot arise somehow from retreating troops because there were no troops to be retreated, and it was not a fight to the death because in theory they could still retreat to whatever that western Sicilian city is. It's not a matter of something wrong with turns because, since I was attacking of my own volition, my turn was still in play.
I'm at a loss as to what could have happened. So far as I can recall, I never encountered a "reinforcement battle bug" in my Parthian or Carthaginian campaigns (knock on wood). But the game doesn't crash when I try to start the battle, or even during the battle when the reinforcement armies arrive - it crashes after I've already won and eliminated everyone from the field.
I'm loathe to keep trying because I imagine that either I'll waste time and keep failing to get my victory or, more insultingly, I'll screw up in the battle because of my frustration, get a worse result, and then, magically, the computer will "decide" to cooperate and say "Oh, sure, now you can win, heh heh." That's also why I don't want to try an auto-resolve.
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