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Thread: We're under attaaaaack!

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  1. #25

    Default Re: We're under attaaaaack!

    One battle played today and it's just about driven me insane. The voiceover man won't shut up for two seconds. I can't turn speech to 0% because then I don't know what's happening when I kill/capture/whatever, so is there an easy way to delete those sound files?

    "Your men are under attack! You must act!"
    (enemy - "We ahhhh unda attack" plays)
    "The enemy fights with horns made of...."
    (enemy - "We ahhhh unda attack" plays)
    (interrupting himself) "Praise allah! We ha...."
    (interrupting himself again) "Your men are under attack! You must act!"
    (enemy - "We ahhhh unda attack" plays)

    He talks constantly for the ENTIRE BATTLE. You rarely get more than 10 seconds peace. It wasn't like that before 1.2.

    I am fuming. I thought computer games were supposed to be something to enjoy....why does the game need to remind me every 2 seconds that someone is under attack? Did they not think before they put these stupid sound effects in? Are they there for the ADHD 12-year-old RTS crowd?

    edit:Yes, this is an angry rant.
    Last edited by GFX707; 08-22-2007 at 12:44.

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