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Thread: My empire for a Horse....

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  1. #1

    Default Re: My empire for a Horse....

    If you just want to use horses from other mods you don't need 3ds max, you would just have to change the models to the models you've borrowed.

    Yep they're called reins.
    Hegemonia Lead Modeller.

  2. #2
    Gin Tonic Drinker Member iberus_generalis's Avatar
    Join Date
    Dec 2005
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    Scallabis (mordern Santarém)- Lusitania(modern Portugal)
    Posts
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    Default Re: My empire for a Horse....

    how? just replace them? i just want to use them horses....not the rider too...
    "Deep in Iberia there is a tribe that doesn't rule itself, nor allows anyone to rule it"Gaius Julius Caesar

  3. #3
    Finder of Little Oddities Senior Member Makanyane's Avatar
    Join Date
    Jan 2006
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    2,220

    Default Re: My empire for a Horse....

    I think you need to look for the various horse entries in descr_model_battle.txt
    ie.
    type horse_light
    skeleton fs_fast_horse
    scale 0.875
    indiv_range 40
    texture romans_julii, data/models_unit/textures/horse_light_julii.tga
    ......
    texture thrace, data/models_unit/textures/horse_light_thrace.tga
    model_flexi data/models_unit/mount_horse_light_400.CAS, 15
    model_flexi data/models_unit/mount_horse_light_300.CAS, 30
    model_flexi data/models_unit/mount_horse_light_200.CAS, 60
    model_flexi data/models_unit/mount_horse_light_100.CAS, 80
    model_flexi data/models_unit/mount_horse_light_70.CAS, max
    model_sprite 100.0, data/sprites/horse_light_sprite.spr
    model_sprite slave, 100.0, data/sprites/slave_horse_light_sprite.spr
    model_sprite thrace, 100.0, data/sprites/thrace_horse_light_sprite.spr......
    Compare that with the same section from the mod you want to import the horses from - copy the texture, .cas & sprite files over from that other mod - and either re-name those files to suit the text file or ammend the text file to reference the new file names if different.
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