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Thread: Altering / Improving my Kings + Heirs

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  1. #1
    ............... Member Scurvy's Avatar
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    Default Altering / Improving my Kings + Heirs

    I have been playing as the Volga Bulgars lately, despite doing fairly well (and crushing the golden horde --> a nice bonus) i have had one problem...my royal family, the last 4 khans have all been useless, with no more than 2-3 influence, and 1-3 command...

    is there a way to improve them through obtaining vices/virtues, or can i change the royal family through assasination etc. (i have several v good generals who i'd quite like as khan :D )

    any solutions welcome

  2. #2
    Enlightened Despot Member Vladimir's Avatar
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    Default Re: Altering / Improving my Kings + Heirs

    The solution to your problem should be obvious. Expand your empire by giving your heirs more command time.


    Reinvent the British and you get a global finance center, edible food and better service. Reinvent the French and you may just get more Germans.
    Quote Originally Posted by Evil_Maniac From Mars
    How do you motivate your employees? Waterboarding, of course.
    Ik hou van ferme grieten en dikke pinten
    Down with dried flowers!
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  3. #3
    ............... Member Scurvy's Avatar
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    Default Re: Altering / Improving my Kings + Heirs

    command time?... (i'm new to mtw sp by the way)

  4. #4
    Member Member danfda's Avatar
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    Default Re: Altering / Improving my Kings + Heirs

    They need to be in charge of armies, or else the heirs don't get any vnv's (IIRC). And as Vlad suggested, the best way is to take more territory. That way they get command vnv's and stars, and I also think that influence is directly tied to command stars (right, vlad?).

    As far as crappy heirs go, if I can't build them up, or I get a terrible heir right in line before a very good one, I send the chinless wonder on a one way trip to Mongol territory (or in your case, whomever you're at war with). You can select for good leaders that way, though it does waste a good unit of heavy cav.
    "Its just like the story of the grasshopper and the octopus. All year long the grasshopper kept burying acorns for winter while the octopus mooched off his girlfriend and watched TV. Then the winter came, and the grasshopper died, and the octopus ate all his acorns and also he got a racecar. Is any of this getting through to you?"

    --Fry, Futurama, the show that does not advocate the cool crime of robbery

  5. #5
    Enlightened Despot Member Vladimir's Avatar
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    Default Re: Altering / Improving my Kings + Heirs

    Command stars have nothing to do with influence, your power does. How much power your faction leader has determines how much influence he wields.

    There are also two schools of thoughts on heirs: Grooming or Pruning. If you’re playing a small, GA oriented faction, pruning is the way to go. But if you plan on forging an empire you’ll need all the generals you can get so groom them. Just assign good governors and build up your generals. Your king can be a -1 star, weak attacker, poor defending coward but your three 9 stars (most likely descendant from royalty will be doing the fighting.

    Your faction ruler’s stats are really insignificant if you’re forging an empire, just make sure he doesn’t have any happiness reducing stats.


    Reinvent the British and you get a global finance center, edible food and better service. Reinvent the French and you may just get more Germans.
    Quote Originally Posted by Evil_Maniac From Mars
    How do you motivate your employees? Waterboarding, of course.
    Ik hou van ferme grieten en dikke pinten
    Down with dried flowers!
    Spoiler Alert, click show to read: 



  6. #6

    Default Re: Altering / Improving my Kings + Heirs

    Double Post
    Last edited by manbaps; 08-03-2006 at 17:22.

  7. #7

    Default Re: Altering / Improving my Kings + Heirs

    Quote Originally Posted by Vladimir
    Command stars have nothing to do with influence, your power does. How much power your faction leader has determines how much influence he wields.

    There are also two schools of thoughts on heirs: Grooming or Pruning. If you’re playing a small, GA oriented faction, pruning is the way to go. But if you plan on forging an empire you’ll need all the generals you can get so groom them. Just assign good governors and build up your generals. Your king can be a -1 star, weak attacker, poor defending coward but your three 9 stars (most likely descendant from royalty will be doing the fighting.

    Your faction ruler’s stats are really insignificant if you’re forging an empire, just make sure he doesn’t have any happiness reducing stats.
    Doesnt influence affect loyalty of generals though? And influence is pretty much determined by how many provinces are taken whilst the ruler is ruling. And poor loyalty lead to civil war. So a ruler does need high influence, other than that it doesnt really matter.

    Personally if i get a 9* heir i will do everything in my power to prevent them from being king as once one of their brothers become king they get out of the running and you then have a 9* general for the rest of your campaign.

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