At least that appears to explain the different behaviors seen in the game.
The reason for Expert-only is that I was a miniatures/board wargame player for years before starting with computer games, so many common concepts were already learned when I began playing M-TW. At first, I focused almost exclusively on the battlefield, playing many, many, historical and custom battles - soon graduating to Expert difficulty. But I'd never played a campaign until after discovering the two main forums dedicated to this game (this one and the .com), and I wondered about all the discussion and enthusiasm for the strategic aspects of the game. So I tried my first campaign on Hard, found the battles not challenging, and restarted at Expert - and I've been hooked ever since!![]()
The computer's A.I. is far from what an experienced human opponent could offer, but is so much better that what's been available in the past. There's just no comparison! But I can readily see why, once you feel you've fully explored the single-player game, that multi-player offers an almost addictive step up in challenge. Too bad it's tactical battlefield play only - the thought of a multi-player campaign almost boggles the mind!![]()
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