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Thread: Merge bug?

  1. #1

    Default Merge bug?

    Playing on 0.74 as Romans I have encountered an annoying CTD. Its seems to always happen during the Seleucids turn, so I did a toggle_fow to see what happens, and when the Seleucids merge 2 armies I get the CTD.

    However this does not happen when the script is not activated. I have also tried to play without the script activated for a few turns and then reactivate it, but as soon as I do, I get CTD.

    Is there some kind of workaround I can do for this?

    I tried doing the control romans_julii thing, but I must be doing something wrong because I dont get the control over the Seleucids. It would be very sad if this was a end to my Roman empire, as it has been an amazing campaign.
    Festina lente

  2. #2
    EBII Council Senior Member Kull's Avatar
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    Default Re: Merge bug?

    That's odd. This was one of the bugs we fixed when moving from v.72 to v.74, and I haven't seen it reported since. Malrubius reported the effects in some detail in this post, so please make sure that is what you are seeing.
    Afew things you could try:

    1) Delete map.rwm and see if that helps.
    2) Return to an earlier save and see if you can play past this point in the game.
    3) Take a look inside the seleucid merge stacks and see if there's anything unusual in them.
    "Numidia Delenda Est!"

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