OK, I remember a lot of people thinking this game was brilliant.
I don't get it.
Surely you spend all your time first grabbing a few planets, researching endless interchangable and characterless tech, fiddling with ship design a bit (woot, I can replace laser 3 with laser 4, how exciting) and, err, when does the fun start?
Obviously I am missing something here because the great and good of the Org are rarely wrong, so, what is it Please? Does it do anything that SMAC didn't do, better, years ago?
Bookmarks