Hi, all.
I'm not doing anything particularly adventurous in R:TW - I'm new to modding, so at the moment I'm just messing around making myself ridiculously powerful troop types. Just for fun.![]()
I'm taking existing unit types (say Praetorian Cohorts), duplicating them at the bottom of the relevant text files and modifying a few of their stats. The tricky bit is working out the hard-coded maximum values for things so's to avoid immediate CTDs on loading the game, but so far so stable.
I have hit a couple of problems, though: the first is the famous 'Unlocalised Placement Text' problem. Now I know some people have had this from errors in their export_units.txt file - my problem is that every unit in the game is currently giving me this message at the moment, and I'll be damned if I can find anything wrong with the file. So I'm wondering if the game simply can't read the file at all? It's currently \Data\text\export_units.txt - have I got the location or the filename wrong? Are there any file attributes I need to check? Aside from apparently not being able to find this file, the game has no problem running my 'new' units so far.
My second issue is with unit cards. I've followed the tutorials for creating new cards - my designs aren't complex, just little symbols so I can distinguish one unit type from another - but I can't seem to get the cards to display. I'm not actually getting the little grey peasant guy, so I figure the game is detecting my cards, but it can't seem to display them properly. The tutorial said I was to check that my TGA files were saved 'compressed'. I'm using Photoshop 6, but can't seem to find a compression option. Does anyone know how I can check it?
Sorry for the rambly post, but I'd appreciate any suggestions.
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