And yes...99.9 percent of the community couldn't care less about this stuff.
Ironic how you accused screwtype for talking for everybody else, while you are doing the same here and also stating as a fact. This community (the Org) is probably not larger than 1000 people and you can bet on it there are more than 1 having issues with these stat boosts.



But I certainly wouldn't like to see a dumber AI on medium difficulty. Although it probably would be fighting better if it didn't try to do "intelligent" things like flanking or any attempt to outmanouevre the human player. The AI should alway do it's best on all levels. It would better if the AI got increases in ammo and a smaller fatigue rate. These kind of bonuses gives the AI an advantage without drastically changing the gameplay; I mean cavalry suddenly destroying a phalanx and peasants not routing when under attack by cavalry doesn't make sense, that is just bad design.