The problem --- I never tried easy difficulty, but I'm sure all I would need to recruit troops for is breaking the walls and garrison. I then could use my generals to destroy whole armies as I can do this on normal difficulty. Now if when the A.I. is on very hard I may win the battles until I hit a general and will lose everybattle after that. Not a very enjoyable game when I see 1 cavalry unit go charge, wham, route, charge, wham, route through a whole line of infantry. In the TW's predecessors cavalry (and infantry for that matter) was tied up long enough to make this impossible. With RTW 1 unit is the whole battle.Originally Posted by x-dANGEr
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