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Thread: Rome: Total Realism Question

  1. #1

    Default Rome: Total Realism Question

    After finally installing Rome Total Realism I’ve run into a little issue that you fine folks might be able to help me with. My campaign as the Roman Republic was going great until I loaded up a battle and zoomed up close to inspect my troops. It felt like my computer hit a particularly bad patch of traffic in Lag City. My mouse was crawling across the screen.

    This never used to happen in the original version. I checked all my settings and nothing has changed. Does RTR use higher resolution textures for their units or something? If so is there a way to change it?

  2. #2
    Hellpuppy unleashed Member Subedei's Avatar
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    Default Re: Rome: Total Realism Question

    Wow, same thing happened to me yesterday....I decided to relaunch my PC & it worked fine again. I think it has something to do with the vegetation grphics level, as it only happened during battles in woods. But I don`t really know....
    “Some may never live, but the crazy never die” (Hunter S. Thompson)

  3. #3
    Lord of all that is Good Member Thorn Is's Avatar
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    Default Re: Rome: Total Realism Question

    I used to have that problem all the time with RTR - and a few other mods...
    but since i got a graphics card (for the first time) I've had absolutly no problems
    maybe its your graphic card??
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  4. #4

    Default Re: Rome: Total Realism Question

    Maybe it is my graphics card, though I'm not about to shell out a wad of cash for a new one. Is there a way to reduce the lag without spending money?

  5. #5
    Lord of all that is Good Member Thorn Is's Avatar
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    Default Re: Rome: Total Realism Question

    Lower the vegetation - i find that caused the greatest lag
    could also lower the resolution ( im not sure if that would help ) - unit size (if you want to bite the bullet)
    but what worked on my computer ( have no idea why and it could have just been my computer ) was to get rid of the interface
    go into your prefrences and where it says MINIMAL_UI change that to true
    for some reason it worked on my old computer which had that problem
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    "...ferreique Eumenidum thalami et Discordia demens vipereum crinem vittis innexa cruentis." Virgil 6 280

  6. #6

    Default Re: Rome: Total Realism Question

    Lowering vegitation does indeed reduce lag, though only in thickly forested areas. I've aleady tried everything you've suggested at various times. The minimal interface is classic from the first two games and I always use it. I'm not willing to compromise with the resolution and unit sizes, especially because only the Roman troops seem to cause problems. It doesn't make sense. They don't seem to be more ellaborate then other troops in RTR. Does anyone know what it could be?

  7. #7
    Lord of all that is Good Member Thorn Is's Avatar
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    Default Re: Rome: Total Realism Question

    only Roman units? thats wierd...
    is it a specific unit? or all the units?
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    "...ferreique Eumenidum thalami et Discordia demens vipereum crinem vittis innexa cruentis." Virgil 6 280

  8. #8

    Default Re: Rome: Total Realism Question

    So this only happens when your playing as Romans in forested areas?

    Apart from that, does everything run perfectly smoothly?

    I used to play Vanilla RTW on my computer. It was a bit slow and jerky, especially in battles. When I tried EB, it became practically unplayable, 30 minute end-turns etc.

    I've ordered a GeForce 6600 Graphics Card, to replace my computer's in-built one; apparently thats supposed to make a big difference...

  9. #9
    Member Member Panama Red's Avatar
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    Default Re: Rome: Total Realism Question

    The problem is the descr_grass.txt file. RTR, SPQR and several other mods use a modified descr_grass.txt file that increases the grass blades 500%. As a result, not only does the CPU have to keep calculating all the moving grass blades, your GPU has to draw all of them too.

    Just replace the descr_grass.txt that came with the RTR mod with the original RTW descr_grass.txt file and your FPS will vastly increase.

  10. #10
    Member Member tutankamon's Avatar
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    Default Re: Rome: Total Realism Question

    The mod sounds great and I would love to try it!! but i can't since I have the gold version so Is there a version of the mod witch I could use??
    "…Birds of battle screech, the grey wolf howls, spears rattle, shield answers shaft. …Then many a thegn, laden in gold, buckled on his sword-belt. …The hollow shield called for bold men"s hands..."

  11. #11

    Default Re: Rome: Total Realism Question

    Quote Originally Posted by tutankamon
    The mod sounds great and I would love to try it!! but i can't since I have the gold version so Is there a version of the mod witch I could use??
    Look for RTR Platinum Edition in the mod download section. Current version is RTRPE 1.6 and next patch 1.7 will be out probably in a day or 2.

    It's basically RTR 6.0 Gold (for RTW 1.2) which has been converted/ported to be playable with RTW 1.5/BI 1.6
    Say: O unbelievers, I serve not what you serve, nor do you serve what I serve, nor shall I serve what you are serving, nor shall you be serving what I serve.
    To you your religion, and to me my religion.

  12. #12
    Member Member tutankamon's Avatar
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    Default Re: Rome: Total Realism Question

    Thanks mate!... but there seams to be data coruption i can't acess the download site at forums.rometotalrealism.org nor find it anywhere ells... so please
    "…Birds of battle screech, the grey wolf howls, spears rattle, shield answers shaft. …Then many a thegn, laden in gold, buckled on his sword-belt. …The hollow shield called for bold men"s hands..."

  13. #13

    Default Re: Rome: Total Realism Question

    Sweet. Thank you. Replacing descr_grass.txt with the original did it. Odd how I don't even use grass and the game slowed down anyway. Well, it's back to normal now.

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