not up to date are we?Originally Posted by rcross
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not up to date are we?Originally Posted by rcross
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HELLA!!![]()
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Sorry I just had to have a little dance party
I knew about the pics I just wasn't sure they'd be implemented in .8Originally Posted by Gertgregoor
Normally they should. Tough nit 100% sure. But I thik they will.
Chariots in EB will have a large number of javelins, so you'll be able to get more use of them, they'll be able to charge though lines and then give the enemy headaches from behind by both giving them morale problems and by peppering them with javelins.
History is for the future not the past. The dead don't read.
Operam et vitam do Europae Barbarorum.
History does not repeat itself. The historians repeat one another. - Max Beerbohm
InterestingOriginally Posted by QwertyMIDX
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Joeokar the great lurker
The guys depicted in this image have more gear on than some of the Casse troops, but still seem to have less armour rating.Originally Posted by Gertgregoor
Trithemius
"Power performs the Miracle." - Johannes Trithemius
The chariots from 0.74 were nothing more then placeholders with no EB stats.
0.8 will have new ones with new stats, more javelins (like Qwerty said) and with this model+skin.
I guess that explains their craptitude then. I look forward to using decent chariots when 0.8 is out, but I think I will let my current Casse campaign lapse for now.Originally Posted by Gertgregoor
Trithemius
"Power performs the Miracle." - Johannes Trithemius
Maybe Qwerty can post some provisional Casse chariot stats? It seems sad that Trithemius cans his campaign, when he easily could edit the a txt file and get something workable.
Yeah of course he can change them a bit. Tough I believe they aren't throwing javelins now, are they?Originally Posted by econ21
I bet Qwerty will respond with something.
It's okay. I will gladly wait until the release. I am very eager to learn what the dynamic triggers for the Casse "reforms" are. :)Originally Posted by econ21
Trithemius
"Power performs the Miracle." - Johannes Trithemius
Historically (well the scythed ones at least) didnt they cut mens legs off or at least wond them badly. Now i know that the greeks wore shin guards but as far as i can tell from the models the barbarians dont seem to wear them. Therefore coming up against a celtic chariot when the only protection you have is your sheild should be very painfull. So therefore i think their attack should be raised a lot cos they did cause a lot of casualties (or at least if you cant walk thats not really going to bee too usefull while in a battle). Although most of their attacks would be damaging to the sides (where the scythes are) is this possible to code?
Imperator de Basileia Ton Romaion-A "The long road" M2tw AAR
https://forums.totalwar.org/vb/showth...41#post1657841
Click here if you want to know what a freshly shaven **** looks like.
If you really want I can whip something up, but because they lack javs right now the stats will be pretty off-base.Originally Posted by econ21
History is for the future not the past. The dead don't read.
Operam et vitam do Europae Barbarorum.
History does not repeat itself. The historians repeat one another. - Max Beerbohm
I cant remember but i always had a bug with chariots im not sure if its in EB or not, but whenever u retrained them instead of 2 men chariots u got 3 men ones and lost the additional chariot in effect weakening them further.
"Money isnt the root of all evil, lack of money is."
(Mark Twain)
I am assuming you check balancing in autocalc as well, how do they fair in autocalc? If I remember right, chariots were very powerful in autocalc, but terrible in battles...Originally Posted by QwertyMIDX
"It's true that when it's looked at isolated, Rome II is a good game... but every time I sit down to play it, every battle, through every turn, I see how Rome I was better. Not unanimously, but ultimately." - Dr. Sane
http://www.youtube.com/watch?v=L6eaBtzqqFA#t=1h15m33s
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