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Thread: Romano-British playable

  1. #1
    Philosophically Inclined Member CountMRVHS's Avatar
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    Default Romano-British playable

    Haven't got any responses in the modding questions forum yet, so I'm hoping a wider audience here might be able to help.

    I'm trying to make the Romano-British playable. I'd like them to start with Eburacum.

    I went ahead and moved them from the non-playable to the playable list.

    In descr_sm_factions, I removed "spawned_on_event" from the romano-british entry.

    In descr_regions, I removed the "britain" resource from Brit. Sup. and Brit. Inf. Not sure if I needed to do some of these things.

    I gave Eburacum to the RB and took it away from the WRE. I moved the WRE general that starts in Eburacum down to Londinium, and made some RB family members -- a faction leader who starts in Eburacum, an heir who starts just outside the town, and some other underage family members and female family members.

    When I go to start a new game, there is no shield to select the Romano-British. When I try to start any other faction, I get a crash to menu.

    How can I make it so there is a "button" or shield with which to select the RBs in the main campaign menu? And what might I need to do to fix the crash-to-menu problem?

    Thanks or any help,

    CountMRVHS

  2. #2
    Still warlusting... Member Warluster's Avatar
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    Exclamation Re: Romano-British playable

    There is already a mod which gives you this. It is in the unlock all factions one!
    A mod which gives you romano-Britsh i mean!

  3. #3
    Philosophically Inclined Member CountMRVHS's Avatar
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    Default Re: Romano-British playable

    Thanks, but I was looking for a way to mod it myself. And I did figure it out eventually. Disregard!

  4. #4
    Still warlusting... Member Warluster's Avatar
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    Smile Re: Romano-British playable

    but if it is already avalible then why not make a new faction?

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