Until my last one - which although was based on Mercator Projection maps, I tried to photoshop it to take into account the curvature (which is also helpful from a gameplay point of view.Previous suggestions have shown a map which is known as a Mercator Projection. In other words, taking the Earth and laying it flat, so technically there are no Poles as the whole top of the map is north and vice versa for south. (I have a load of experience when it comes to maps/charts,etc)
I tried to use this projection:
Here is the area I covered:
I then narrowed the Atlantic, and tilted Europe so that North was more consistent (after all, people are used to picturing north being in one direction, rather than converging on a point)
However, it was done in paint, and yours is clearly better. Again, mind if I tweak it a bit and repost?
Aboslutely. CA developers do visit these forums, and who knows, they might like the idea. If not, JFC would you be interested in helping with a: M2 - Total Geography?it is all up to CA in the endI'm being serious though.
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