Thanks for helping me out again Bwian.
I would really appreciate the spreadsheet.

Quote Originally Posted by Bwian
Sadly...no. It's impossible.

You can have only 1 fire animation for any given unit.
This is what you wrote, but that's not what I'm trying to do.

Let me explain once more:

I derived a skeleton from fs_crossbow (BI skeleton) using the "animation editor" tool, I want to modify the fire and aim animations for my new skeleton.
After that I will propably also want to derive one or two more skeletons from fs_crossbow with their own respective fire/aim animations.

Possible?

I fear not, because these animations (fire et aim) don't get duplicated when you create the new skeleton.


Am I driving you nuts already?