Thanks for helping me out again Bwian.
I would really appreciate the spreadsheet.
This is what you wrote, but that's not what I'm trying to do.Originally Posted by Bwian
Let me explain once more:
I derived a skeleton from fs_crossbow (BI skeleton) using the "animation editor" tool, I want to modify the fire and aim animations for my new skeleton.
After that I will propably also want to derive one or two more skeletons from fs_crossbow with their own respective fire/aim animations.
Possible?
I fear not, because these animations (fire et aim) don't get duplicated when you create the new skeleton.
Am I driving you nuts already?![]()
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